Hi everyone, my name is James Ross. I'm a senior at SCAD focusing on organic modeling, and concept art / production illustration. I hope to be a character artist or concept artist (or do both) in the 3D game industry. Art school has been great so far and very enjoyable, but I constantly feel like I'm fighting two battles: (1) the battle to become a better traditional artist, and (2) the battle to learn all the digital tools. It seems very hard to master both.
I'm looking forward to taking this class for multiple reasons. I think it will give me a chance to synthesize a lot of what I've learned into a strong portfolio project. I'm also really excited to meet the level designers in the class. If you are a level designer and might be in need of a custom character / enemy for a UDK project, then perhaps we could collaborate in the future. I'm expecially interested in projects with genre themes (scifi, fantasy, horror) but trying to push stories and visual styles outside the boundaries of what has already been done.
No comments:
Post a Comment